Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
114 | Weishan Zhang, Stan Jarzabek |
Reuse without Compromising Performance: Industrial Experience from RPG Software Product Line for Mobile Devices. |
SPLC |
2005 |
DBLP DOI BibTeX RDF |
|
72 | Manseung Seo, Jaesung Song, Changgeun An |
Region-Based Pattern Generation Scheme for DMD Based Maskless Lithography. |
GREC |
2005 |
DBLP DOI BibTeX RDF |
|
54 | Hyunah Kang, Mijin Kim |
A Study of Walking Motion for Game Character with a Player's Emotional Factors Applied. |
SERA |
2007 |
DBLP DOI BibTeX RDF |
|
54 | Pei-Chi Ho, Szu-Ming Chung, Ming-Hsin Tsai |
A Case Study of Game Design for E-Learning. |
Edutainment |
2006 |
DBLP DOI BibTeX RDF |
|
48 | Oleh M. Haranin, Natalia V. Moiseienko |
Адаптивний штучний інтелект у RPG-грі на ігровому рушії Unity (Adaptive artificial intelligence in RPG-game on the Unity game engine). |
CS&SE@SW |
2018 |
DBLP BibTeX RDF |
|
48 | Eduardo Marques, Valter Balegas, Bruno Fontes Barroca, Ankica Barisic, Vasco Amaral 0001 |
The RPG DSL: a case study of language engineering using MDD for generating RPG games for mobile phones. |
DSM@SPLASH |
2012 |
DBLP DOI BibTeX RDF |
|
36 | Daisuke Torii, Toru Ishida 0001, François Bousquet |
Modeling agents and interactions in agricultural economics. |
AAMAS |
2006 |
DBLP DOI BibTeX RDF |
machine learning, modeling methodology, agent interaction, multiagent simulation, participatory simulation |
30 | Steve Cornett |
The usability of massively multiplayer online roleplaying games: designing for new users. |
CHI |
2004 |
DBLP DOI BibTeX RDF |
RPG, game usability, massively-multiplayer, roleplaying game, online game, MMORPG |
29 | Lillian N. Cassel, Thomas P. Way, Sridhara Potluri |
CPATH: distributed expertise - collaborating with other disciplines. |
ITiCSE |
2009 |
DBLP DOI BibTeX RDF |
CPATH, distributed expertise, role playing game (rpg), game development, design strategies |
29 | Debra Polson, Colleen Morgan |
'Now everything looks like a game': mobile phones and location-based games. |
Mobility Conference |
2007 |
DBLP DOI BibTeX RDF |
role play game (RPG), thru-relationships, design, collaboration, creativity, SMS, mobile games, place, location-based game |
29 | Kuan-Ta Chen, Chin-Laung Lei |
Network game design: hints and implications of player interaction. |
NETGAMES |
2006 |
DBLP DOI BibTeX RDF |
MMO-RPG, overlay networks, social interaction, online games, internet measurement, design recommendations |
24 | Claudio Rubio, Ismael Gallardo, Felipe Besoain |
Promoting Healthy Behaviors Through an RPG Videogame: An Elaboration Likelihood Model Based Approach. |
IEEE Trans. Games |
2024 |
DBLP DOI BibTeX RDF |
|
24 | Bo Zhang, Huiping Shi, Xinyu Wang |
An auxiliary development framework for lightweight RPG games based on Unity3D. |
Comput. Animat. Virtual Worlds |
2024 |
DBLP DOI BibTeX RDF |
|
24 | Lei Shen, Jianlong Jin, Ruixin Zhang, Huaen Li, Kai Zhao, Yingyi Zhang, Jingyun Zhang, Shouhong Ding, Yang Zhao, Wei Jia 0001 |
RPG-Palm: Realistic Pseudo-data Generation for Palmprint Recognition. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
24 | Lei Shen, Jianlong Jin, Ruixin Zhang, Huaen Li, Kai Zhao, Yingyi Zhang, Jingyun Zhang, Shouhong Ding, Yang Zhao, Wei Jia 0001 |
RPG-Palm: Realistic Pseudo-data Generation for Palmprint Recognition. |
ICCV |
2023 |
DBLP DOI BibTeX RDF |
|
24 | Huixia Cao, Yunkun Li, Zhaohao Liang |
BEAT: Behavior Evaluation and Anomaly Tracking, Game Bot Detection Framework in RPG Games. |
ACAI |
2023 |
DBLP DOI BibTeX RDF |
|
24 | Fernanda P. Mota, Míriam B. Born, Marilton S. de Aguiar, Diana Francisca Adamatti |
The Impact of a Water Resources Management RPG (Role-Playing Game) on the Players' Lives: An Analysis Based on Collective Subject Discourse. |
FIE |
2023 |
DBLP DOI BibTeX RDF |
|
24 | Miyuki Tanaka |
Action RPG Game Space Created by Listening: Spatial Exploration and Cognition without Vision. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
24 | Kenji Saito, Kayo Kobayashi, Waki Takekoshi, Atsuki Hashimoto, Nobukazu Hirai, Akifumi Kimura, Asuka Takahashi, Naoki Yoshioka, Asuto Mano |
Double Impact: Children's Serious RPG Generation/Play with a Large Language Model for Their Deeper Engagement in Social Issues. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
24 | Artur de Oliveira da Rocha Franco, Thiago Iachiley AraúJo De Souza, Paulo de Tarso Passos da Costa Filho, José Wellington Franco da Silva, José Gilvan Rodrigues Maia, Miguel Franklin de Castro |
RPG Creature Design: Cross-System Analysis and Conversion. |
SBGames |
2023 |
DBLP DOI BibTeX RDF |
|
24 | Míriam Born, Marilton S. de Aguiar, Diana Francisca Adamatti |
Modeling organizational level of agents with moise+ to a natural resources management RPG. |
FLAIRS |
2023 |
DBLP DOI BibTeX RDF |
|
24 | Sang-Gyu Nam, Chu-Hsuan Hsueh, Kokolo Ikeda |
Generation of Game Stages With Quality and Diversity by Reinforcement Learning in Turn-Based RPG. |
IEEE Trans. Games |
2022 |
DBLP DOI BibTeX RDF |
|
24 | Bruno Cabreira Gonçalves, João Eduardo Seffrin Soares, Placida Oliveira, Jonnhy Marques, Simone André da Costa Cavalheiro, Luciana Foss, André DuBois, Renata Reiser, Clause Piana, Ana Rita Mazzini |
Jogo de RPG para o Desenvolvimento de Habilidades do Pensamento Computacional no Ensino Fundamental: Jogo Digital e Formação de Professores. |
Revista Brasileira de Informática na Educ. |
2022 |
DBLP DOI BibTeX RDF |
|
24 | Eduardo Nunes, Bruno Gavaia, Rui Rodrigues, Luís Sampaio, Raquel Silva |
Liber Domus Development of a Prototype RPG for 6th Grade Mathematics and Science Learning. |
IxD&A |
2022 |
DBLP BibTeX RDF |
|
24 | Wei-Jan Ko, Chen-Yi Chiu, Yu-Liang Kuo, Wei-Chen Chiu |
RPG: Learning Recursive Point Cloud Generation. |
IROS |
2022 |
DBLP DOI BibTeX RDF |
|
24 | Kim Burgas, Hrudaya Veena Yanamandala |
Ripple: A Role-Playing Game (RPG) that Shifts Power Dynamics in Healthcare. |
PDC (2) |
2022 |
DBLP DOI BibTeX RDF |
|
24 | Jan K. Argasinski |
Virtual Tabletops (VTT) for Role-Playing Games (RPG) and Do-It-Yourself (DYI) Interactive Surfaces as Examples of Vernacular Design. |
ISS Companion |
2022 |
DBLP DOI BibTeX RDF |
|
24 | Emmanuel Carvalho, Ayrton Eusebio, Guilherme Ranoya, Cristiano C. Araújo, Geber L. Ramalho |
A Proposal For Micromanagement Of People Through Rpg Cards In Education For Innovation. |
EDUCON |
2022 |
DBLP DOI BibTeX RDF |
|
24 | Manoj Joshi, Prerna Mohit, Ashish Ranjan 0002 |
n-th-Order Simple Hyperjerk System with Unstable Equilibrium and Its Application as RPG. |
Circuits Syst. Signal Process. |
2021 |
DBLP DOI BibTeX RDF |
|
24 | Wei-Jan Ko, Hui-Yu Huang, Yu-Liang Kuo, Chen-Yi Chiu, Li-Heng Wang, Wei-Chen Chiu |
RPG: Learning Recursive Point Cloud Generation. |
CoRR |
2021 |
DBLP BibTeX RDF |
|
24 | Diego Fernández-Samillán, Carlos Guizado-Díaz, Willy Ugarte |
Story Creation Algorithm Using Q- Learning in a 2D Action RPG Video Game. |
FRUCT |
2021 |
DBLP DOI BibTeX RDF |
|
24 | Judith van Stegeren, Jakub Mysliwiec 0001 |
Fine-tuning GPT-2 on annotated RPG quests for NPC dialogue generation. |
FDG |
2021 |
DBLP DOI BibTeX RDF |
|
24 | Dominic Kao |
The effects of juiciness in an action RPG. |
Entertain. Comput. |
2020 |
DBLP DOI BibTeX RDF |
|
24 | Christodoulos Karakasis, Stelios Xinogalos |
BlocklyScript: Design and Pilot Evaluation of an RPG Platform Game for Cultivating Computational Thinking Skills to Young Students. |
Informatics Educ. |
2020 |
DBLP DOI BibTeX RDF |
|
24 | Fernanda P. Mota, Míriam B. Born, Marilton S. de Aguiar, Diana Francisca Adamatti |
Mapping needs, motivations, habits and strategies of RPG players in the context of water resources management. |
FIE |
2020 |
DBLP DOI BibTeX RDF |
|
24 | Vinicius Cezar, Patrick Garcia, Viviane Rodrigues Botelho, Evandro Manara Miletto |
Towards an RPG Game to Teach Calculus. |
ICALT |
2019 |
DBLP DOI BibTeX RDF |
|
24 | Mika Hämäläinen, Khalid Al-Najjar |
Creative contextual dialog adaptation in an open world RPG. |
FDG |
2019 |
DBLP DOI BibTeX RDF |
|
24 | Ting-Sheng Weng, Chien-Kuo Li, Chih-Hung Wu |
Integrating the Combination of Blockchain and RPG into Undergraduate Learning. |
ICITL |
2019 |
DBLP DOI BibTeX RDF |
|
24 | Robert Luh, Marlies Temper, Simon Tjoa, Sebastian Schrittwieser |
APT RPG: Design of a Gamified Attacker/Defender Meta Model. |
ICISSP |
2018 |
DBLP DOI BibTeX RDF |
|
24 | Artur de Oliveira da Rocha Franco, José Wellington Franco da Silva, Vládia Celia Monteiro Pinheiro, José Gilvan Rodrigues Maia, Fernando Antonio de Carvalho Gomes, Miguel Franklin de Castro |
Analyzing Actions in Play-by-Forum RPG. |
PROPOR |
2018 |
DBLP DOI BibTeX RDF |
|
24 | Kay Berkling, Mehmet Ali Incekara, Tom Wolske |
NO-RPG, a game interface to common core sequenced third-party educational games. |
EDUCON |
2018 |
DBLP DOI BibTeX RDF |
|
24 | Claudia Hidalgo Montenegro, Hernán Astudillo, María Clara Gómez-Alvarez |
ATAM-RPG: A role-playing game to teach architecture trade-off analysis method (ATAM). |
CLEI |
2017 |
DBLP DOI BibTeX RDF |
|
24 | Joseph C. Osborn, Ben Samuel, Adam Summerville, Michael Mateas |
Towards General RPG Playing. |
AIIDE Workshops |
2017 |
DBLP BibTeX RDF |
|
24 | Zoltán Tóth |
Applying and Evaluating Halstead's Complexity Metrics and Maintainability Index for RPG. |
ICCSA (5) |
2017 |
DBLP DOI BibTeX RDF |
|
24 | Kun Yue, Alice C. Parker |
Noisy neuromorphic neurons with RPG on-chip noise source. |
IJCNN |
2017 |
DBLP DOI BibTeX RDF |
|
24 | Fabrizio Balducci, Costantino Grana |
Affective Classification of Gaming Activities Coming from RPG Gaming Sessions. |
Edutainment |
2017 |
DBLP DOI BibTeX RDF |
|
24 | Florent Levavasseur, Philippe Martin 0006, Clemence Bouty, Aude Barbottin, Vincent Bretagnolle, Olivier Thérond, Olivier Scheurer, N. Piskiewicz |
RPG Explorer: A new tool to ease the analysis of agricultural landscape dynamics with the Land Parcel Identification System. |
Comput. Electron. Agric. |
2016 |
DBLP DOI BibTeX RDF |
|
24 | Matthias Gutheil, Bernhard Stadler 0001 |
Modellbasierte Migration eines komplexen Versicherungssystems von RPG nach Java. |
Softwaretechnik-Trends |
2016 |
DBLP BibTeX RDF |
|
24 | Nicholas G. Cragoe |
RPG Mythos: Narrative Gaming as Modern Mythmaking. |
Games Cult. |
2016 |
DBLP DOI BibTeX RDF |
|
24 | Meng Chew Leow, Lillian Yee Kiaw Wang, Siong-Hoe Lau, Choo-Kim Tan |
Usability of RPG-based Learning Framework. |
Int. J. Hum. Comput. Interact. |
2016 |
DBLP DOI BibTeX RDF |
|
24 | Anna Mpanti, Stavros D. Nikolopoulos |
Two RPG Flow-graphs for Software Watermarking using Bitonic Sequences of Self-inverting Permutations. |
CoRR |
2016 |
DBLP BibTeX RDF |
|
24 | Wen-Hsiung Wu, Wen-Cheng Yan, Hao-Yun Kao, Wei-Yang Wang, Yen-Chun Jim Wu |
Integration of RPG use and ELC foundation to examine students' learning for practice. |
Comput. Hum. Behav. |
2016 |
DBLP DOI BibTeX RDF |
|
24 | Pierre-Yves Hurel |
"Playing RPG Maker"? Amateur Game Design and Video Gaming. |
DiGRA/FDG |
2016 |
DBLP BibTeX RDF |
|
24 | Masaki Matsuo, Takahiro Miura, Masatsugu Sakajiri, Junji Onishi, Tsukasa Ono |
ShadowRine: Accessible game for blind users, and accessible action RPG for visually impaired gamers. |
SMC |
2016 |
DBLP DOI BibTeX RDF |
|
24 | Masaki Matsuo, Takahiro Miura, Masatsugu Sakajiri, Junji Onishi, Tsukasa Ono |
Audible Mapper & ShadowRine: Development of Map Editor Using only Sound in Accessible Game for Blind Users, and Accessible Action RPG for Visually Impaired Gamers. |
ICCHP (1) |
2016 |
DBLP DOI BibTeX RDF |
|
24 | Gergely Ladányi, Zoltán Tóth, Rudolf Ferenc, Tibor Keresztesi |
A software quality model for RPG. |
SANER |
2015 |
DBLP DOI BibTeX RDF |
|
24 | Fábio Pereira Alves, Jean Carlos Oliveira Santos, Cristiano Maciel |
Evaluation of character creation rules in RPG as a guide for creating personas. |
IHC |
2015 |
DBLP DOI BibTeX RDF |
|
24 | Mattia Samory, Enoch Peserico |
Quotes in forum.rpg.net. |
WebSci |
2015 |
DBLP DOI BibTeX RDF |
|
24 | Ming-Shen Jian, Yu-Chih Chen, Jun-Lin Chen |
RPG Game Learning for Language Education with Voice Recognition in Cloud. |
ICADIWT |
2015 |
DBLP DOI BibTeX RDF |
|
24 | Zoltán Tóth, László Vidács, Rudolf Ferenc |
Comparison of Static Analysis Tools for Quality Measurement of RPG Programs. |
ICCSA (5) |
2015 |
DBLP DOI BibTeX RDF |
|
24 | Amanda Jane Coles, Andrew Ian Coles, Maria Fox 0001, Derek Long |
A Hybrid LP-RPG Heuristic for Modelling Numeric Resource Flows in Planning. |
CoRR |
2014 |
DBLP BibTeX RDF |
|
24 | Jefferson Henrique Camelo, Ricardo de Andrade Lira Rabelo, Erick Passos |
Automatic Mapping between Gameplay and Aesthetics RPG Character Attributes through Fuzzy System. |
SBGames |
2014 |
DBLP DOI BibTeX RDF |
|
24 | José P. Zagal, Roger Altizer |
Examining 'RPG elements': Systems of character progression. |
FDG |
2014 |
DBLP BibTeX RDF |
|
24 | Qian Li, Teng Zhang, Bei Wang, Naiyi Wang |
Effects of RPG on Middle School Players' Intrapersonal Intelligence. |
Trans. Edutainment |
2013 |
DBLP DOI BibTeX RDF |
|
24 | Amanda Jane Coles, Andrew Coles, Maria Fox 0001, Derek Long |
A Hybrid LP-RPG Heuristic for Modelling Numeric Resource Flows in Planning. |
J. Artif. Intell. Res. |
2013 |
DBLP DOI BibTeX RDF |
|
24 | Trevor Owens |
Mr. Moo's First RPG: Rules, Discussion and the Instructional Implications of Collective Intelligence on the Open Web. |
CoRR |
2013 |
DBLP BibTeX RDF |
|
24 | Ming-Puu Chen, Hsin-Yao Ren |
Designing a RPG Game for Learning of Mathematic Concepts. |
IIAI-AAI |
2013 |
DBLP DOI BibTeX RDF |
|
24 | Alexander Goldman, Monchu Chen |
Pirate island: an immersion-style language-learning RPG. |
IDC |
2013 |
DBLP DOI BibTeX RDF |
|
24 | Joseph Alexander Brown |
Evolved weapons for RPG drop systems. |
CIG |
2013 |
DBLP DOI BibTeX RDF |
|
24 | Toshiyuki Kusu, Masahiko Takahashi, Yuta Nomoto, Yuka Ito, Yosuke Tsuchiya, Masahiko Narita, Yuka Kato |
An RPG-like campus tour service using remote control robots. |
IECON |
2013 |
DBLP DOI BibTeX RDF |
|
24 | Joey Bartley, Jonathon Forsyth, Prachi Pendse, Da Xin, Garrett Brown, Paul Hagseth, Ashish Agrawal, Daniel W. Goldberg, Tracy Hammond |
World of workout: a contextual mobile RPG to encourage long term fitness. |
HealthGIS |
2013 |
DBLP DOI BibTeX RDF |
|
24 | Jui-Hung Chen, Timothy K. Shih, Jui-Yi Chen |
To develop the ubiquitous adventure RPG (role play game) game-based learning system. |
SMC |
2012 |
DBLP DOI BibTeX RDF |
|
24 | Christopher Carter 0001, Quasim H. Mehdi, Thomas P. Hartley |
Navigational techniques to improve usability and user experience in RPG games. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
24 | Alex Pantaleev |
In Search of Patterns: Disrupting RPG Classes through Procedural Content Generation. |
PCG@FDG |
2012 |
DBLP DOI BibTeX RDF |
|
24 | Luís Peña, Sascha Ossowski, José María Peña Sánchez, José Ángel Sánchez |
EEP - A lightweight emotional model: Application to RPG video game characters. |
CIG |
2011 |
DBLP DOI BibTeX RDF |
|
24 | Aaron A. Reed, Ben Samuel, Anne Sullivan, Ricky Grant, April Grow, Justin Lazaro, Jennifer Mahal, Sri Kurniawan, Marilyn A. Walker, Noah Wardrip-Fruin |
A Step Towards the Future of Role-Playing Games: The SpyFeet Mobile RPG Project. |
AIIDE |
2011 |
DBLP BibTeX RDF |
|
24 | Mona Erfani Joorabchi, Magy Seif El-Nasr |
Measuring the Impact of Knowledge Gained from Playing FPS and RPG Games on Gameplay Performance. |
ICEC |
2011 |
DBLP DOI BibTeX RDF |
|
24 | Carles Martínez-García, Guillermo Navarro-Arribas, Joan Borrell |
Intra-role Progression in RBAC: An RPG-Like Access Control Scheme. |
DPM/SETOP |
2011 |
DBLP DOI BibTeX RDF |
|
24 | Aaron A. Reed, Ben Samuel, Anne Sullivan, Ricky Grant, April Grow, Justin Lazaro, Jennifer Mahal, Sri Kurniawan, Marilyn A. Walker, Noah Wardrip-Fruin |
SpyFeet: an exercise RPG. |
FDG |
2011 |
DBLP DOI BibTeX RDF |
|
24 | Barbaros Bostan |
Requirements analysis of presence: Insights from a RPG game. |
Comput. Entertain. |
2009 |
DBLP DOI BibTeX RDF |
|
24 | Guylain Delmas, Ronan Champagnat, Michel Augeraud |
From Tabletop RPG to Interactive Storytelling: Definition of a Story Manager for Videogames. |
ICIDS |
2009 |
DBLP DOI BibTeX RDF |
story manager, Interactive storytelling, videogames, role-playing games |
24 | Chung-Cheng Chiu, Edward Chao-Chun Kao, Hsueh-Min Chang, Von-Wun Soo |
AI-RPG Toolkit: Towards A Deep Model Implementation for Improvisational Virtual Drama. |
IVA |
2007 |
DBLP DOI BibTeX RDF |
|
24 | Tony Manninen, Laura Vallius, Tomi Kujanpää |
Plot Clusters - Intertwined and Re-playable Storyline Components in a Multiplayer RPG. |
TIDSE |
2006 |
DBLP DOI BibTeX RDF |
LARP, game design, Interactive narrative |
24 | Akihiro Nakao, Maki Yoshihama, Naoya Kenmochi |
RPG: the Ribosomal Protein Gene database. |
Nucleic Acids Res. |
2004 |
DBLP DOI BibTeX RDF |
|
24 | Insoo Cho, Yongmoo Suh |
A Model to Predict Whether an Online RPG Makes Gamers Loyal? |
J. Digit. Inf. Manag. |
2003 |
DBLP BibTeX RDF |
|
24 | Regina de Fátima Fructuoso de Andrade Bolzan |
O aprendizado na internet utilizando estratégias de Roleplaying Game (RPG). |
|
2003 |
RDF |
|
24 | Douglas C. Pence |
RPG (Report Program Generator Language). |
Encyclopedia of Information Systems |
2002 |
DBLP DOI BibTeX RDF |
|
24 | Stefania Bandini, Sara Manzoni, Giuseppe Vizzari |
RPG-Profiler: a MAS for Role Playing Games Based Tests in Employee Assessment. |
WOA |
2002 |
DBLP BibTeX RDF |
|
24 | Giancarlo Succi, Luigi Benedicenti, Tullio Vernazza |
Analysis of the Effects of Software Reuse on Customer Satisfaction in an RPG Environment. |
IEEE Trans. Software Eng. |
2001 |
DBLP DOI BibTeX RDF |
domain library, software metrics, Software reuse, empirical software engineering |
24 | Gerardo Canfora, Andrea De Lucia, Giuseppe A. Di Lucca |
An Incremental Object-Oriented Migration Strategy for RPG Legacy Systems. |
Int. J. Softw. Eng. Knowl. Eng. |
1999 |
DBLP DOI BibTeX RDF |
|
24 | Sandra D. Hartman |
A Counting Tool for RPG. |
SCORE (2) |
1982 |
DBLP DOI BibTeX RDF |
|
18 | Jay Blanton, Steve Leski, Brian Nicks, Traian Tirzaman |
Making SOA work in a healthcare company. |
OOPSLA Companion |
2009 |
DBLP DOI BibTeX RDF |
GSOAP, health net, SOA, services, healthcare, ESB |
18 | Marcos Alexandre Rose Silva, Júnia Coutinho Anacleto Silva |
Entertainment Game to Support Interaction between Teachers and Students. |
ICEC |
2009 |
DBLP DOI BibTeX RDF |
Narrative Game, Collaboration, Education, Context, Storyteller, Educational game, Common Sense |
18 | Anne Sullivan |
Gender-inclusive quest design in massively multiplayer online role-playing games. |
FDG |
2009 |
DBLP DOI BibTeX RDF |
|
18 | Eurico Vasconcelos Filho, Jean-Pierre Briot, Marta de Azevedo Irving, Simone Diniz Junqueira Barbosa, Vasco Furtado |
A User Interface to Support Dialogue and Negotiation in Participatory Simulations. |
MABS |
2008 |
DBLP DOI BibTeX RDF |
|
18 | Mike O'Dea |
Conceptual Development through Gameplay. |
ICALT |
2008 |
DBLP DOI BibTeX RDF |
|
18 | Florian Berger, Alexander Marbach |
Workshop: Pen-and-Paper Role-Playing. |
ICIDS |
2008 |
DBLP DOI BibTeX RDF |
|
18 | Haiyan Wu, Xun Wang 0007 |
Study of Game Scheme for Elementary Historical Education. |
Edutainment |
2008 |
DBLP DOI BibTeX RDF |
historical education, game scheme, education game |
18 | YoonSik Shim, Phil Husbands |
Feathered Flyer: Integrating Morphological Computation and Sensory Reflexes into a Physically Simulated Flapping-Wing Robot for Robust Flight Manoeuvre. |
ECAL |
2007 |
DBLP DOI BibTeX RDF |
|
18 | Cyril Brom, Klára Pesková, Jirí Lukavský |
What Does Your Actor Remember? Towards Characters with a Full Episodic Memory. |
International Conference on Virtual Storytelling |
2007 |
DBLP DOI BibTeX RDF |
|