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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 60 occurrences of 48 keywords
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Results
Found 50 publication records. Showing 50 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
84 | Christian Henning, Peter Stephenson |
Accelerating the ray tracing of height fields. |
GRAPHITE |
2004 |
DBLP DOI BibTeX RDF |
ray tracing, terrain rendering, height fields |
56 | Ugur Güdükbay, Türker Yilmaz |
Stereoscopic View-Dependent Visualization of Terrain Height Fields. |
IEEE Trans. Vis. Comput. Graph. |
2002 |
DBLP DOI BibTeX RDF |
Stereoscopic visualization, terrain height fields, quadtrees, multiresolution rendering |
51 | Art Tevs, Ivo Ihrke, Hans-Peter Seidel |
Maximum mipmaps for fast, accurate, and scalable dynamic height field rendering. |
SI3D |
2008 |
DBLP DOI BibTeX RDF |
height field intersection, simplification/level of detail, surface details, texturing techniques, GPU, graphics hardware, real-time rendering, displacement mapping, spatial data structures |
46 | Cem Yuksel, John Keyser |
Fast real-time caustics from height fields. |
Vis. Comput. |
2009 |
DBLP DOI BibTeX RDF |
Real-time water rendering, Caustics, Height fields, GPU algorithms |
41 | Xi Wang, Lifeng Wang 0001, Ligang Liu, Shi-Min Hu 0001, Baining Guo |
Interactive Modeling of Tree Bark. |
PG |
2003 |
DBLP DOI BibTeX RDF |
tree rendering, segmentation, natural phenomena, mesostructure |
41 | Yongjin Li, Yicheng Jin, Yong Yin, Helong Shen |
Simulation of shallow-water waves in coastal region for marine simulator. |
VRCAI |
2008 |
DBLP DOI BibTeX RDF |
marine simulator, physically based wave modeling, real-time wave rendering, shallow-water waves simulation |
35 | Huamin Qu, Feng Qiu, Nan Zhang 0011, Arie E. Kaufman, Ming Wan |
Ray Tracing Height Fields. |
Computer Graphics International |
2003 |
DBLP DOI BibTeX RDF |
ray tracing, hardware acceleration, terrain rendering, layered depth image, height field, depth image |
34 | Yizhou Yu, Johnny T. Chang |
Shadow Graphs and 3D Texture Reconstruction. |
Int. J. Comput. Vis. |
2005 |
DBLP DOI BibTeX RDF |
shape-from-shadow, shadow graph, optimization, shading, photometric stereo, surface geometry, 3D texture |
31 | Jae-Young Sim, Sang-Uk Lee, Chang-Su Kim 0001 |
Construction of regular 3D point clouds using octree partitioning and resampling. |
ISCAS (2) |
2005 |
DBLP DOI BibTeX RDF |
|
28 | Sang-Mook Lee, Daniel L. Schmoldt |
Wavelet-Based Hierarchical Surface Approximation from Height Fields. |
CVPR (1) |
2004 |
DBLP DOI BibTeX RDF |
|
28 | Dan Gordon 0001 |
The Floating Column Algorithm for Shaded, Parallel Display of Function Surfaces without Patches. |
IEEE Trans. Vis. Comput. Graph. |
2002 |
DBLP DOI BibTeX RDF |
Floating column, floating horizon, function display, functionally defined terrains, local supersampling, mathematical software packages, graphics hardware, parallel rendering, height-fields |
27 | Wolfgang Heidrich, Katja Daubert, Jan Kautz, Hans-Peter Seidel |
Illuminating micro geometry based on precomputed visibility. |
SIGGRAPH |
2000 |
DBLP DOI BibTeX RDF |
frame buffer tricks, illuminatiion effects, texture mapping, graphics hardware, Monte Carlo techniques, reflectance & shading models |
25 | Xavier Snelgrove, Thiago Pereira, Wojciech Matusik, Marc Alexa |
Parallax Walls: Light fields from occlusion on height fields. |
Comput. Graph. |
2013 |
DBLP DOI BibTeX RDF |
|
24 | Robert Kooima, Jason Leigh, Andrew E. Johnson 0001, Doug Roberts, Mark SubbaRao, Thomas A. DeFanti |
Planetary-Scale Terrain Composition. |
IEEE Trans. Vis. Comput. Graph. |
2009 |
DBLP DOI BibTeX RDF |
|
24 | Stephan Mantler, Stefan Jeschke |
Interactive landscape visualization using GPU ray casting. |
GRAPHITE |
2006 |
DBLP DOI BibTeX RDF |
landscape visualisation, real-time rendering |
24 | Natalya Tatarchuk |
Dynamic parallax occlusion mapping with approximate soft shadows. |
SI3D |
2006 |
DBLP DOI BibTeX RDF |
adaptive level-of-detail system, surface details, image-based rendering, real-time rendering, displacement mapping, soft shadows, motion-parallax |
20 | The-Kiet Lu, Kok-Lim Low, Jianmin Zheng |
Fast visualization of complex 3D models using displacement mapping. |
Graphics Interface |
2009 |
DBLP BibTeX RDF |
|
20 | F. Kenton Musgrave, Craig E. Kolb, Robert S. Mace |
The synthesis and rendering of eroded fractal terrains. |
SIGGRAPH |
1989 |
DBLP DOI BibTeX RDF |
|
20 | Gavin S. P. Miller |
The definition and rendering of terrain maps. |
SIGGRAPH |
1986 |
DBLP DOI BibTeX RDF |
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18 | Qiuying Xu, Songrun Liu, Yotam I. Gingold, Karan Singh |
Using isophotes and shadows to interactively model normal and height fields. |
Comput. Graph. |
2016 |
DBLP DOI BibTeX RDF |
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18 | Philipp Herholz, Wojciech Matusik, Marc Alexa |
Approximating Free-form Geometry with Height Fields for Manufacturing. |
Comput. Graph. Forum |
2015 |
DBLP DOI BibTeX RDF |
|
18 | Aude Giraud, Derek Nowrouzezahrai |
Practical Shading of Height Fields and Meshes using Spherical Harmonic Exponentiation. |
EGSR (EI&I) |
2015 |
DBLP DOI BibTeX RDF |
|
18 | Michael Bang Nielsen, Andreas Söderström, Robert Bridson |
Synthesizing waves from animated height fields. |
ACM Trans. Graph. |
2013 |
DBLP DOI BibTeX RDF |
|
18 | Ville Timonen |
Low-Complexity Intervisibility in Height Fields. |
Comput. Graph. Forum |
2012 |
DBLP DOI BibTeX RDF |
|
18 | Qi Shan, Sameer Agarwal 0001, Brian Curless |
Refractive height fields from single and multiple images. |
CVPR |
2012 |
DBLP DOI BibTeX RDF |
|
18 | Dorde M. Durdevic, Igor I. Tartalja |
Domino Tiling: A New Method of Real-Time Conforming Mesh Construction for Rendering Changeable Height Fields. |
J. Comput. Sci. Technol. |
2011 |
DBLP DOI BibTeX RDF |
|
18 | Christopher Lux, Bernd Fröhlich 0001 |
GPU-Based Ray Casting of Stacked Out-of-Core Height Fields. |
ISVC (1) |
2011 |
DBLP DOI BibTeX RDF |
|
18 | Madjid Allili, David Corriveau, Alvaro Villares |
Exploring height fields: interactive visualization and applications. |
Visualization and Data Analysis |
2011 |
DBLP DOI BibTeX RDF |
|
18 | Derek Nowrouzezahrai, John M. Snyder |
Fast Global Illumination on Dynamic Height Fields. |
Comput. Graph. Forum |
2009 |
DBLP DOI BibTeX RDF |
|
18 | John M. Snyder, Derek Nowrouzezahrai |
Fast Soft Self-Shadowing on Dynamic Height Fields. |
Comput. Graph. Forum |
2008 |
DBLP DOI BibTeX RDF |
|
18 | Patrick C. Marais, James E. Gain |
High fidelity compression of irregularly sampled height-fields. |
South Afr. Comput. J. |
2007 |
DBLP BibTeX RDF |
|
18 | Tilo Ochotta, Dietmar Saupe |
Compression of Point-Based 3D Models by Shape-Adaptive Wavelet Coding of Multi-Height Fields. |
PBG |
2004 |
DBLP DOI BibTeX RDF |
|
18 | Valérie Gouranton, Sébastien Limet, Souley Madougou, Emmanuel Melin |
A Scalable Cluster-based Parallel Simplifi cation Framework for Height Fields. |
EGPGV |
2004 |
DBLP DOI BibTeX RDF |
|
18 | H. Hakl, Lynette van Zijl |
Diamond terrain algorithm : continuous levels of detail for height fields. |
South Afr. Comput. J. |
2002 |
DBLP BibTeX RDF |
|
18 | Kai Wang, Chor-Pang Lo, George A. Brook, Hamid R. Arabnia |
Comparison of existing triangulation methods for regularly and irregularly spaced height fields. |
Int. J. Geogr. Inf. Sci. |
2001 |
DBLP DOI BibTeX RDF |
|
18 | Mauro Di Marco, Domenico Prattichizzo, Antonio Vicino |
Polygonal approximation of uncertain height fields for outdoor navigation. |
CDC |
2000 |
DBLP DOI BibTeX RDF |
|
18 | Mathieu Desbrun, Mark Meyer, Peter Schröder, Alan H. Barr |
Anisotropic Feature-Preserving Denoising of Height Fields and Bivariate Data. |
Graphics Interface |
2000 |
DBLP BibTeX RDF |
|
18 | Peter Lindstrom 0001, David Koller, William Ribarsky, Larry F. Hodges, Nickolas Faust, Gregory A. Turner |
Real-Time, Continuous Level of Detail Rendering of Height Fields. |
SIGGRAPH |
1996 |
DBLP DOI BibTeX RDF |
|
18 | Michael Garland, Paul S. Heckbert |
Fast and flexible polygonization of height fields. |
SIGGRAPH Visual Proceedings |
1996 |
DBLP DOI BibTeX RDF |
|
18 | B. Fishman, Bruce J. Schachter |
Computer display of height fields. |
Comput. Graph. |
1980 |
DBLP DOI BibTeX RDF |
|
17 | Rahul Sawhney, K. Madhava Krishna, Kannan Srinathan |
On fast exploration in 2D and 3D terrains with multiple robots. |
AAMAS (1) |
2009 |
DBLP BibTeX RDF |
metric, 3D, exploration, UAV, terrain, multi robots |
17 | Mahesh Mohan, Rahul Sawhney, K. Madhava Krishna, K. Srinathan, Manohar B. Srikanth |
Covering hostile terrains with partial and complete visibilities: On minimum distance paths. |
IROS |
2008 |
DBLP DOI BibTeX RDF |
|
17 | Kristin Potter, David E. Johnson 0001, Elaine Cohen |
Height Field Haptics. |
HAPTICS |
2004 |
DBLP DOI BibTeX RDF |
|
14 | Ivin Amri Musliman, Alias Abdul-Rahman, Volker Coors |
3D Navigation for 3D-GIS - Initial Requirements. |
3D-GIS |
2006 |
DBLP DOI BibTeX RDF |
Visualization, Virtual Reality, Navigation, 3D-GIS |
14 | Alexander Bogomjakov, Craig Gotsman |
GPU-Assisted Z-Field Simplification. |
3DPVT |
2004 |
DBLP DOI BibTeX RDF |
|
10 | Alexandre Hardy, Johannes Venter |
3-view impostors. |
Afrigraph |
2010 |
DBLP DOI BibTeX RDF |
volume rendering, distance fields, impostors, raycasting |
10 | Gregory M. Nielson, Liyan Zhang 0002, Kun Lee, Adam Huang |
Parameterizing Marching Cubes Isosurfaces with Natural Neighbor Coordinates. |
GMP |
2008 |
DBLP DOI BibTeX RDF |
Natural Neighbor Coordinates, Parameterization, Marching Cubes |
10 | Nguyen Hoang Anh, Alexei Sourin, Parimal Aswani |
Physically based hydraulic erosion simulation on graphics processing unit. |
GRAPHITE |
2007 |
DBLP DOI BibTeX RDF |
hydraulic erosion, physically based modeling, natural phenomena, terrain, visual simulation |
10 | M. Gopi 0001, Shankar Krishnan |
A Fast and Efficient Projection-Based Approach for Surface Reconstruction. |
SIBGRAPI |
2002 |
DBLP DOI BibTeX RDF |
|
10 | Matthew W. Lewis, Richard E. Parent |
Interactively Evolving Virtual Environment Maps with Continuous Layered Pattern Functions. |
CA |
2002 |
DBLP DOI BibTeX RDF |
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