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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 25 occurrences of 22 keywords
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Results
Found 25 publication records. Showing 25 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
115 | Rodric M. Rabbah |
Beyond gaming: programming the PLAYSTATION®3 cell architecture for cost-effective parallel processing. |
CODES+ISSS |
2007 |
DBLP DOI BibTeX RDF |
PLAYSTATION3, streaming, cell, StreamIt |
46 | Filip Blagojevic, Matthew Curtis-Maury, Jae-Seung Yeom, Scott Schneider 0001, Dimitrios S. Nikolopoulos |
Scheduling Asymmetric Parallelism on a PlayStation3 Cluster. |
CCGRID |
2008 |
DBLP DOI BibTeX RDF |
Performance Modeling, Process Scheduling, Cell BE |
46 | Tetsu Narumi, Ryuji Sakamaki, Shun Kameoka, Kenji Yasuoka |
Overheads in Accelerating Molecular Dynamics Simulations with GPUs. |
PDCAT |
2008 |
DBLP DOI BibTeX RDF |
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46 | Jairo Panetta, Paulo R. P. de Souza Filho, Carlos A. da Cunha Filho, Fernando M. Roxo da Motta, Silvio Sinedino Pinheiro, Ivan Pedrosa Junior, Andre L. Romanelli Rosa, Luiz Rodolpho Monnerat, Leandro T. Carneiro, Carlos H. B. de Albrecht |
Computational Characteristics of Production Seismic Migration and its Performance on Novel Processor Architectures. |
SBAC-PAD |
2007 |
DBLP DOI BibTeX RDF |
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32 | Qi Zhan, Xing Hu 0008, Zhiyang Li, Xin Xia 0001, David Lo 0001, Shanping Li |
PS3: Precise Patch Presence Test based on Semantic Symbolic Signature. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
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32 | Jeffrey T. Morisette, Katharyn A. Duffy, Jake F. Weltzin, Dawn M. Browning, R. Lee Marsh, Aaron M. Friesz, Luke J. Zachmann, Kyle D. Enns, Vincent A. Landau, Katharine L. Gerst, Theresa M. Crimmins, Katherine D. Jones, Tony Chang, Brian W. Miller, Thomas K. Maiersperger, Andrew D. Richardson |
PS3: The Pheno-Synthesis software suite for integration and analysis of multi-scale, multi-platform phenological data. |
Ecol. Informatics |
2021 |
DBLP DOI BibTeX RDF |
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32 | Ricky Maulana Fajri, Samaneh Khoshrou, Robert Peharz, Mykola Pechenizkiy |
PS3: Partition-Based Skew-Specialized Sampling for Batch Mode Active Learning in Imbalanced Text Data. |
ECML/PKDD (5) |
2020 |
DBLP DOI BibTeX RDF |
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32 | Hedda Lüttenberg |
PS3 - A Domain-Specific Modeling Language for Platform-Based Smart Service Systems. |
DESRIST |
2020 |
DBLP DOI BibTeX RDF |
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32 | Wujie Wen, Yaojun Zhang, Yiran Chen 0001, Yu Wang 0002, Yuan Xie 0001 |
PS3-RAM: A Fast Portable and Scalable Statistical STT-RAM Reliability/Energy Analysis Method. |
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. |
2014 |
DBLP DOI BibTeX RDF |
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32 | Cristian Andy Tanase, Vasile Gheorghita Gaitan |
Dynamic, unbalanced distribution of tasks on a PS3 cluster system for double precision calculation. |
J. Supercomput. |
2012 |
DBLP DOI BibTeX RDF |
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32 | Wujie Wen, Yaojun Zhang, Yiran Chen 0001, Yu Wang 0002, Yuan Xie 0001 |
PS3-RAM: a fast portable and scalable statistical STT-RAM reliability analysis method. |
DAC |
2012 |
DBLP DOI BibTeX RDF |
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32 | Robinson E. Pino, Michael J. Moore, Jason Rogers, Qing Wu |
A columnar V1/V2 visual cortex model and emulation using a PS3 cell-BE array. |
IJCNN |
2011 |
DBLP DOI BibTeX RDF |
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32 | Michael J. Moore, Richard W. Linderman, Morgan Bishop, Robinson E. Pino |
A columnar primary visual cortex (V1) model emulation using a PS3 Cell-BE array. |
IJCNN |
2010 |
DBLP DOI BibTeX RDF |
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32 | Radhika Gummadi, Kathy Liszka, Dale Mugler |
Implementing DCT Algorithms Using RapidMind on a PS3. |
PDPTA |
2009 |
DBLP BibTeX RDF |
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32 | Martin Rehr, Brian Vinter |
The PS3 Grid-Resource Model. |
GCA |
2008 |
DBLP BibTeX RDF |
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32 | Henry LaBounta |
Fight night round 3 - PS3. |
SIGGRAPH Computer Animation Festival |
2007 |
DBLP DOI BibTeX RDF |
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32 | Craig W. Reynolds |
Big fast crowds on PS3. |
Sandbox@SIGGRAPH |
2006 |
DBLP DOI BibTeX RDF |
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32 | Amy Voida, Sheelagh Carpendale, Saul Greenberg |
The individual and the group in console gaming. |
CSCW |
2010 |
DBLP DOI BibTeX RDF |
console games, gamecube, playstation, ps2, ps3, xbox360, video games, wii |
32 | Amy Voida, Saul Greenberg |
Wii all play: the console game as a computational meeting place. |
CHI |
2009 |
DBLP DOI BibTeX RDF |
PS2, PS3, Playstation, XBox360, computational meeting place, console games, digital hearth, gamecube, video games, Wii |
32 | Abhishek Kulkarni, Andrew Lumsdaine |
Stateless Clustering Using OSCAR and PERCEUS. |
HPCS |
2008 |
DBLP DOI BibTeX RDF |
Perceus, diskless, PS3, cluster, HPC, stateless, OSCAR |
23 | Richard W. Linderman |
GPGPU role within a 500 TFLOPS heterogeneous cluster. |
GPGPU |
2010 |
DBLP DOI BibTeX RDF |
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23 | Soonmook Jeong, Tae Houn Song, Hyun Uk Jeong, Myung Jin Kim, Key Ho Kwon, Jae Wook Jeon |
Game control using multiple sensors. |
MoMM |
2009 |
DBLP DOI BibTeX RDF |
flex sensor, motion-based game control system, multiple sensors, player motion detection, infrared sensor |
23 | Eric G. Parker, James F. O'Brien |
Real-time deformation and fracture in a game environment. |
Symposium on Computer Animation |
2009 |
DBLP DOI BibTeX RDF |
Star Wars: The Force Unleashed, game physics, real-time physics, simulation, deformation, fracture, physics engine |
23 | Chen-Yong Cher, Michael Gschwind |
Cell GC: using the cell synergistic processor as a garbage collection coprocessor. |
VEE |
2008 |
DBLP DOI BibTeX RDF |
BDW, SPU, explicitly managed memory hierarchies, local store, garbage collection, accelerator, SPE, coprocessor, cell, mark-sweep |
23 | P. Yeung, A. Torres, P. Batra |
Interactive presentation: Novel test infrastructure and methodology used for accelerated bring-up and in-system characterization of the multi-gigahertz interfaces on the cell processor. |
DATE |
2007 |
DBLP DOI BibTeX RDF |
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