|
|
Venues (Conferences, Journals, ...)
|
|
GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 89 occurrences of 65 keywords
|
|
|
Results
Found 44 publication records. Showing 44 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
74 | Florence Bertails, Clément Ménier, Marie-Paule Cani |
A practical self-shadowing algorithm for interactive hair animation. |
Graphics Interface |
2005 |
DBLP BibTeX RDF |
hair self-shadowing, interactive rendering, hair simulation |
69 | Yinlong Sun |
Self Shadowing and Local Illumination of Randomly Rough Surfaces. |
CVPR (1) |
2004 |
DBLP DOI BibTeX RDF |
Self shadowing, rough surface, reflection, multiple scattering, local illumination |
48 | Erik Sintorn, Ulf Assarsson |
Real-time approximate sorting for self shadowing and transparency in hair rendering. |
SI3D |
2008 |
DBLP DOI BibTeX RDF |
deep shadow maps, opacity maps, hair rendering |
26 | William A. P. Smith, Edwin R. Hancock |
Facial Shape-from-shading and Recognition Using Principal Geodesic Analysis and Robust Statistics. |
Int. J. Comput. Vis. |
2008 |
DBLP DOI BibTeX RDF |
Principal geodesic analysis, Face recognition, Shape-from-shading |
26 | Jesús Gumbau, Miguel Chover, Cristina Rebollo, Inmaculada Remolar |
Real-Time Illumination of Foliage Using Depth Maps. |
ICCS (2) |
2008 |
DBLP DOI BibTeX RDF |
Foliage rendering, tree rendering, real-time, illumination, shadows, shaders, ambient occlusion |
26 | William A. P. Smith, Edwin R. Hancock |
Facial Shape-from-Shading Using Principal Geodesic Analysis and Robust Statistics. |
IMA Conference on the Mathematics of Surfaces |
2007 |
DBLP DOI BibTeX RDF |
|
26 | William A. P. Smith, Edwin R. Hancock |
Facial Shadow Removal. |
SSPR/SPR |
2006 |
DBLP DOI BibTeX RDF |
|
26 | Peter N. Belhumeur, João P. Hespanha 0001, David J. Kriegman |
Eigenfaces vs. Fisherfaces: Recognition Using Class Specific Linear Projection. |
ECCV (1) |
1996 |
DBLP DOI BibTeX RDF |
|
26 | David W. Jacobs |
Linear Fitting with Missing Data: Applications to Structure-from-Motion and to Characterizing Intensity Images. |
CVPR |
1997 |
DBLP DOI BibTeX RDF |
intensity manifold, self-shadowing, linear fitting, Structure-from-motion, occlusion, missing data |
24 | Peter N. Belhumeur, João P. Hespanha 0001, David J. Kriegman |
Eigenfaces vs. Fisherfaces: Recognition Using Class Specific Linear Projection. |
IEEE Trans. Pattern Anal. Mach. Intell. |
1997 |
DBLP DOI BibTeX RDF |
Fisher's linear discriminant, face recognition, illumination invariance, Appearance-based vision |
19 | Guillaume Loubet, Fabrice Neyret |
A new microflake model with microscopic self-shadowing for accurate volume downsampling. |
Comput. Graph. Forum |
2018 |
DBLP DOI BibTeX RDF |
|
19 | Zhuopeng Zhang, Shigeo Morishima |
Screen Space Hair Self Shadowing by Translucent Hybrid Ambient Occlusion. |
Smart Graphics |
2015 |
DBLP DOI BibTeX RDF |
|
19 | Martin Knuth, Christian Altenhofen, Arjan Kuijper, Jan Bender |
Efficient Self-Shadowing Using Image-Based Lighting on Glossy Surfaces. |
VMV |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Amit Bermano, Ilya Baran, Marc Alexa, Wojciech Matusik |
ShadowPix: Multiple Images from Self Shadowing. |
Comput. Graph. Forum |
2012 |
DBLP DOI BibTeX RDF |
|
19 | Neal Seegmiller, David Wettergreen |
Optical flow odometry with robustness to self-shadowing. |
IROS |
2011 |
DBLP DOI BibTeX RDF |
|
19 | Ville Timonen, Jan Westerholm |
Scalable Height Field Self-Shadowing. |
Comput. Graph. Forum |
2010 |
DBLP DOI BibTeX RDF |
|
19 | Erik Sintorn, Ulf Assarsson |
Hair self shadowing and transparency depth ordering using occupancy maps. |
SI3D |
2009 |
DBLP DOI BibTeX RDF |
deep shadow maps, opacity maps, hair rendering |
19 | John M. Snyder, Derek Nowrouzezahrai |
Fast Soft Self-Shadowing on Dynamic Height Fields. |
Comput. Graph. Forum |
2008 |
DBLP DOI BibTeX RDF |
|
19 | Martin Knuth, Arnulph Fuhrmann |
Self-Shadowing of Dynamic Scenes with Environment Maps using the GPU. |
WSCG (Full Papers) |
2005 |
DBLP BibTeX RDF |
|
19 | Jan Kautz, Jaakko Lehtinen, Timo Aila |
Hemispherical Rasterization for Self-Shadowing of Dynamic Objects. |
Rendering Techniques |
2004 |
DBLP DOI BibTeX RDF |
|
19 | Tom Forsyth |
Self-Shadowing Bump Map Using 3D Texture Hardware. |
J. Graphics, GPU, & Game Tools |
2002 |
DBLP DOI BibTeX RDF |
|
15 | Tian-Li Yu 0002, Ning Xu 0005, Narendra Ahuja |
Recovering Shape and Reflectance Model of Non-Lambertian Objects from Multiple Views. |
CVPR (2) |
2004 |
DBLP DOI BibTeX RDF |
|
15 | Igor Guskov |
Efficient Tracking of Regular Patterns on Non-Rigid Geometry. |
ICPR (2) |
2002 |
DBLP DOI BibTeX RDF |
|
13 | Gang Yang 0007, Hanqiu Sun, Enhua Wu, Lifeng Wang |
Interactive Fur Shaping and Rendering Using Nonuniform-Layered Textures. |
IEEE Computer Graphics and Applications |
2008 |
DBLP DOI BibTeX RDF |
|
13 | Alexandru O. Balan, Michael J. Black, Horst W. Haussecker, Leonid Sigal |
Shining a Light on Human Pose: On Shadows, Shading and the Estimation of Pose and Shape. |
ICCV |
2007 |
DBLP DOI BibTeX RDF |
|
13 | Neil Birkbeck, Dana Cobzas, Peter F. Sturm, Martin Jägersand |
Variational Shape and Reflectance Estimation Under Changing Light and Viewpoints. |
ECCV (1) |
2006 |
DBLP DOI BibTeX RDF |
|
13 | Morgan McGuire, Andi Fein |
Real-time rendering of cartoon smoke and clouds. |
NPAR |
2006 |
DBLP DOI BibTeX RDF |
non-photorealistic rendering, shadows, smoke, cartoon |
13 | Peter O'Donovan, David Mould |
Felt-based rendering. |
NPAR |
2006 |
DBLP DOI BibTeX RDF |
felt, textile rendering |
13 | Jukka Arvo, Mika Hirvikorpi |
Compressed shadow maps. |
Vis. Comput. |
2005 |
DBLP DOI BibTeX RDF |
Rendering, shadow algorithms |
13 | Damien Porquet, Jean-Michel Dischler, Djamchid Ghazanfarpour |
Real-time high-quality View-Dependent Texture Mapping using per-pixel visibility. |
GRAPHITE |
2005 |
DBLP DOI BibTeX RDF |
View-Dependent Texture Mapping, image-based rendering, graphics hardware, real-time rendering |
13 | Martin Koster, Jörg Haber, Hans-Peter Seidel |
Real-Time Rendering of Human Hair Using Programmable Graphics Hardware. |
Computer Graphics International |
2004 |
DBLP DOI BibTeX RDF |
opacity maps, programmable graphics hardware, shadow maps, hair rendering, anisotropic reflection |
13 | Feng Qiu, Ye Zhao 0004, Zhe Fan, Xiaoming Wei, Haik Lorenz, Jianning Wang, Suzanne Yoakum-Stover, Arie E. Kaufman, Klaus Mueller 0001 |
Dispersion Simulation and Visualization For Urban Security. |
IEEE Visualization |
2004 |
DBLP DOI BibTeX RDF |
Visualization, GPU, Lattice Boltzmann Model |
13 | Horng-Shyang Liao, Jung-Hong Chuang, Cheng-Chung Lin |
Efficient rendering of dynamic clouds. |
VRCAI |
2004 |
DBLP DOI BibTeX RDF |
cloud simulation, dynamic clouds rendering |
13 | Peter-Pike J. Sloan, Jesse D. Hall, John C. Hart, John M. Snyder |
Clustered principal components for precomputed radiance transfer. |
ACM Trans. Graph. |
2003 |
DBLP DOI BibTeX RDF |
rendering, graphics hardware, illumination, shadow algorithms, monte carlo techniques |
13 | Peter-Pike J. Sloan, Xinguo Liu, Heung-Yeung Shum, John M. Snyder |
Bi-scale radiance transfer. |
ACM Trans. Graph. |
2003 |
DBLP DOI BibTeX RDF |
rendering, graphics hardware, illumination, shadow algorithms, monte carlo techniques |
13 | Mark J. Harris, William V. Baxter III, Thorsten Scheuermann, Anselmo Lastra |
Simulation of cloud dynamics on graphics hardware. |
Graphics Hardware |
2003 |
DBLP DOI BibTeX RDF |
graphics hardware, clouds, physically-based simulation, fluid dynamics, light scattering |
13 | Jaakko Lehtinen, Jan Kautz |
Matrix radiance transfer. |
SI3D |
2003 |
DBLP DOI BibTeX RDF |
shading, spherical harmonics, orthogonal projection, reflectance & shading models |
13 | Silvio Savarese, Holly E. Rushmeier, Fausto Bernardini, Pietro Perona |
Implementation of a Shadow Carving System for Shape Capture. |
3DPVT |
2002 |
DBLP DOI BibTeX RDF |
|
13 | Tim Hawkins, Jonathan M. Cohen, Paul E. Debevec |
A photometric approach to digitizing cultural artifacts. |
Virtual Reality, Archeology, and Cultural Heritage |
2001 |
DBLP DOI BibTeX RDF |
rendering, image-based modeling, lighting |
13 | Thomas Malzbender, Dan Gelb, Hans J. Wolters |
Polynomial texture maps. |
SIGGRAPH |
2001 |
DBLP DOI BibTeX RDF |
image processing, image-based rendering, texture mapping, graphics hardware, illumination, reflectance & shading models |
13 | A. James Stewart |
Fast Horizon Computation at All Points of a Terrain With Visibility and Shading Applications. |
IEEE Trans. Vis. Comput. Graph. |
1998 |
DBLP DOI BibTeX RDF |
digital elevation map, GIS, rendering, visibility, shadows, skyline, Terrain, horizon |
13 | Qinfen Zheng, Rama Chellappa |
Estimation of Illuminant Direction, Albedo, and Shape from Shading. |
IEEE Trans. Pattern Anal. Mach. Intell. |
1991 |
DBLP DOI BibTeX RDF |
Lambertian surface, parameter estimation, parameter estimation, statistical analysis, illumination, shading, lighting, shape recovery, imaging model, optical information processing, early vision, irradiance, image contours, image statistics, reflectance map, albedo, albedo, residual errors |
13 | David S. Ebert, Richard E. Parent |
Rendering and animation of gaseous phenomena by combining fast volume and scanline A-buffer techniques. |
SIGGRAPH |
1990 |
DBLP DOI BibTeX RDF |
|
13 | Paul Kube, Alex Pentland |
On the Imaging of Fractal Surfaces. |
IEEE Trans. Pattern Anal. Mach. Intell. |
1988 |
DBLP DOI BibTeX RDF |
surface imaging, fractal Brownian elevation functions, Fourier power spectrum, fractional dimension value, Fourier transform spectra, computerised picture processing, computerised picture processing, fractals, Lambertian reflectance |
Displaying result #1 - #44 of 44 (100 per page; Change: )
|
|